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Female Knight, Prepro
Female Knight
Female Knight, No Cape
Female Knight, Edgeflow

My final project at Full Sail University.Tasked to create and design a fully clothed/textured 3D character.

 

The base character was sculpted using Zbrush and retopologized in Maya using the new 2014 Topology Kit. The armor was modeled in Maya with the smaller details sclupted with Zbrush. All textures were created using Photoshop.

 

The project took a month to complete..

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